![]() If you accrue 3 failed death saves, you perish. Whenever you take damage, roll a death save. It is important to know that we use those Houserules!ĭeath's Door: When you drop to 0 hit points, you stay conscious, immediately roll a death save and enter "Death's Door". Think of it a bit like West Marches, except the DM has more say on when the sessions happen.Īlso, since I will be running sessions on the fly and frequently randomizing dungeons, I will be using sketches/doodles for the battlemap, with varying quality. September is my last month of holidays, so I'm running more actively, with multiple expeditions during weekdays at GMT+2 evening hours (almost always 20:00 GMT+2). * Join the campaign to see the forum threads planning next expedition date. A short expedition can be between 3.5 and 6h, all depends. In case we can't finish an expedition during one session, we'll set up a date to finish it. According to posts it is first-come first-serve with priority given to players who have played before. I make a forum trhead a bit ahead of time and people post if they can make it on a given date. GAME FORMAT: Due to being expedition based, this game will not have a constant party lineup. A bit of roleplay sits there in the background. It's mostly a mechanical game, strictly focused on dungeon crawling, murdering things and looting treasure. SINCE WE TAKE 6 CHARACTERS OUT OF 15 PLAYER ROSTER, SLOTS FOR THE "NEXT GAME" ARE PROBABLY TAKEN AS YOU ARE READING THIS LISTING<<<ĭue to hardcore nature of the game, **minmaxing is encouraged. Playing or knowing Darkest Dungeon is not necessary but recommended, it'll improve your experience and you won't be accidentally spoiled. ![]() I will be striving to create a certain type of gameplay, you must be ready to accept a " because it's a game" as an explanation sometimes. ![]() You will be locked to your inherited Hamlet and the adjacent dungeons. Rather than a sandbox, the campaign will be quite gamified. You will embark on expeditions, suffer unimaginable trauma and likely die, all in pursuit of wealth and glory. In this dungeon-crawling campaign I will try to emulate the feeling of Darkest Dungeon. ![]()
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